local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133212528
L1_1 = {}
L2_1 = {}
L2_1.config_id = 528001
L2_1.monster_id = 25010201
L3_1 = {}
L3_1.x = -3708.031
L3_1.y = 229.919
L3_1.z = -2517.71
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 103.348
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1101
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.pose_id = 9002
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 528002
L3_1.monster_id = 25010201
L4_1 = {}
L4_1.x = -3694.614
L4_1.y = 231.316
L4_1.z = -2504.932
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 168.672
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1101
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 9003
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 528003
L4_1.monster_id = 25010201
L5_1 = {}
L5_1.x = -3696.987
L5_1.y = 231.027
L5_1.z = -2506.71
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 101.261
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1101
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.pose_id = 9003
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 528004
L5_1.monster_id = 25010301
L6_1 = {}
L6_1.x = -3712.509
L6_1.y = 231.796
L6_1.z = -2509.077
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L6_1 = {}
L7_1 = 1101
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 528001
L5_1 = 528002
L6_1 = 528003
L7_1 = 528004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
